<?xml version="1.0" encoding="UTF-8"?><rss version="2.0"><channel><title>Ghostbutter Dev Blog</title><description>Technical insights about Nintendo Switch porting, game optimization, and indie development from Ghostbutter.</description><link>https://ghostbutter.com/</link><language>en-us</language><item><title>How I ported Penko Park to Switch: From crashes to rock-solid 60 FPS</title><link>https://ghostbutter.com/blog/penko-park-switch-port-journey/</link><guid isPermaLink="true">https://ghostbutter.com/blog/penko-park-switch-port-journey/</guid><description>A technical deep-dive into solo-porting a Unity game to Switch, overcoming boot issues, memory crashes, and achieving stable 60 FPS performance while maintaining visual quality.</description><pubDate>Wed, 09 Jul 2025 00:00:00 GMT</pubDate><category>Game Development</category><category>Nintendo Switch</category><category>Indie Games</category><category>Technical</category><author>mail@ghostbutter.com (Konstantin Kopka)</author></item></channel></rss>